(Shortswords can also be made from obsidian with a wooden handle - see below.) As with any weapon, both material and quality have an influence on their effectiveness in combat.Īll weapons can be manufactured at a metalsmith's forge by a dwarf with the metalsmithing labor enabled (and using the weaponsmith skill), with one bar of a weapons-grade metal (specifically, copper, bronze, iron, steel, or adamantine). which also govern (most) other weapons. and also the crossbow, which can be used for both ranged attacks and, if/when necessary, melee combat as well.Įach of these weapons is governed by its own skill - axeman (aka 'axedwarf') for axes, maceman skill for maces, etc. (See weapon for a full discussion of the mechanics behind all weapons.)
In Adventurer mode, this distinction is nearly meaningless, as adventurers (dwarven or otherwise) don't need to manufacture their own weapons, and are not nearly as limited in what they can wield as in Fortress mode. Although they can wield others (gained from dead invaders or trade), these seven are considered the ' basic dwarven weapons', as opposed to other weapons. There are only 7 weapons that dwarves can manufacture in Fortress mode.